﻿using System;
using System.Collections.Generic;
using System.Text;

using GDModel.Enum;

namespace GDBLL.Scene
{
    public class Map
    {
        //宽度
        private int width;

        public int Width
        {
            get { return width; }
            set { width = value; }
        }

        //高度
        private int height;

        public int Height
        {
            get { return height; }
            set { height = value; }
        }

        private List<CityType> _city = null;

        public List<CityType> City
        {
            get { return _city; }
            set { _city = value; }
        }

       
    }
}
